During my time with Critical Mass, I worked with a number of exciting and forward-thinking clients on an array of exciting projects.
Examples include: AT&T, Hewlett-Packard, United Airlines, Brita Water Filters and Citibank.
During my time with Critical Mass, I worked with a number of exciting and forward-thinking clients on an array of exciting projects.
Examples include: AT&T, Hewlett-Packard, United Airlines, Brita Water Filters and Citibank.
Posted in Critical Mass, Portfolio
Tagged at&t, brita, citibank, critical mass, hp, information architecture, interaction design, united airlines
As Information Architect for Vitrue (now known as Oracle Social), I helped shape the design and development of the Social Media Platform that was the centerpiece of the company’s business, as well as for the corporate site.
User flow diagram for Vitrue Social Media Management Platform


Wireframes for Vitrue Social Media Management Platform

User flow diagram for Facebook Social Media Contest application

Independent Consulting
These were produced as early exploratory work for a power company in Austin, Texas on behalf of Webfoot, Inc.

UI Design for corporate site and interaction design for 3-D virtual online world, and an all-too-brief exposure into massively multiplayer gaming. Designed and developed for both corporate site and the virtual world itself, from UI design to currency distribution systems
Tagged css, design, gaming, html, information architecture
As User Experience Architect for Kaneva, I helped with information architecture and design direction for the corporate site, the 3-D game and how they interacted with each other.
User flow for Corporate Site/Game world interaction

Wireframes for Corporate Site/Game world interaction

Wireframes for Corporate Site/Game world interaction (Chat)
Chat Wireframes – Flows and wireframes for integrated Chat System that is to connect web-facing users with users in 3D virtual world.



A big selling point for Kaneva over other virtual worlds was the ability to communicate from outside the game environment, such as in the user’s browser, to within the game.
In-game Build Tool diagrams/wireframes.



This was the tool for game users to build and design their own virtual spaces and objects with an in-game tool.
Tagged css, design, html, information architecture, vitrue
Tagged css, design, html, information architecture, javascript, vitrue
Design and front-end development for Enterconnect corporate site, done in conjunction with Enterpulse
EnterConnect consolidates intranets, extranets and internet sites into a single enterprise portal platform. Designed and developed with Enterpulse.
Posted in Enterpulse
Tagged css, design, enterconnect, enterpulse, html, javascript